Phoenix point best faction12/29/2023 The Pandoran’s have a really great monstrous feel to them. Those variants matter a ton and must be fought in different ways as different limbs or body parts will have new abilities or various amounts of armor plating. They constantly evolve all game with new species and several variants of existing types. Their designs are equally creepy and terrifying, and one particular thing I love about them is that they never lose that monstrous presence, even when they inevitably adapt firearm usage.įighting the Pandorans never feels like taking on humans with an alien skin. The monstrous threat known as Pandorans appear as mutant hybrids of sea life, insects, and humans. The manual aiming, cover system, and full-body targeting add such a degree of control and satisfaction to the game that I can’t imagine going back to abstracted RNG-based combat. A squad member dying genuinely feels like it happens from a bad move on your part or an overwhelming force rather than a run of bad luck. The combat feels meaningful and granular. You have to strike a careful balance of using it to win, with the fact that your soldiers can panic, or worse become mind-controlled with a low will. Special abilities are governed by spending willpower that also doubles as the soldier’s morale. Sometimes it makes the most sense to manually step in to the open, shoot, and move back. Your soldiers use action points to dictate their movement and abilities, but attacking doesn’t end your turn. A railing might technically count as cover, but bullets will pass right through the gaps in the bars. The shape of the cover matters, as does the angle of your attacker. The fact that every projectile is modeled drastically changes how the cover works compared to nearly every other game. On the flipside, that all applies to your soldiers as well. This matters because different units have various amounts of armor on different limbs, and you can even disable certain attacks or abilities. Additionally, you have complete control over a soldier’s aim, and different body parts can be targeted. You can reasonably predict what shots are worth taking rather than rolling the dice. There’s no such thing as missing a point-blank shot. ![]() Bullets always land within the targeting circles All shots are guaranteed to land within the circles and have a 50% chance of hitting the inner circle. Accuracy determines the size of a soldier’s reticle when aiming. An attack’s accuracy is not percentage-based, or at least not in the same way. Phoenix Point is much slower-paced in tactical combat, faster-paced on the Geoscape, and a more grounded and gritty game. My cup was full from hundreds of hours in the X-COM games, but the mutant crab men had no problem at all shattering it into my face, over and over again. However, to get anywhere in Phoenix Point, I had to unlearn everything I thought I knew. ![]() They clearly have a lot in common with turn-based combat, geo-scape, base building, and research trees all culminating in fighting off a worldwide hostile threat. When looking at Phoenix Point, saying the game definitely isn’t X-COM might sound ludicrous. An experience of truly behemoth proportions. The Behemoth Edition drives that point home with the inclusion of several DLCs that can be overwhelming at first but adds undeniable value and enjoyment to the game. Not because Phoenix Point is necessarily better, but because it takes that formula and molds it into a game that is definitely not X-COM, but everything I wanted X-COM to be. In fact, I doubt I can go back to it at all. Well, after playing Phoenix Point, I’m not sure I care about X-COM anymore. Interested in a video version of this review? Check it out on YouTube! Don’t be fooled by appearances, Phoenix Point makes serious changes to the X-COM formula From the release of Chimera Squad, which carries the X-COM name without anything that makes X-COM great, to the reveal that Marvel’s Midnight Suns “won’t share a single mechanic with X-COM.” I have eagerly awaited even a sliver of news about X-COM 3 and have only been met with disappointment. X-COM 2: War of the Chosen is one of my all-time favorite games. Phoenix Point has some very big shoes to fill.
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